Users please note that I will be stopping development and support for X-Rey as of 17/10/2017.
I would like to thank everyone who has supported me over the years, best wishes to all.
What does the program do?:
- Opens yobj model files (New format for now. Older format opens but is buggy)
- Previews sub objects of the yobj file
- Applies textures to preview (png, jpg and bmp format only)
- Import edited wavefront object files from 3dsmax (allowing you to change the shape of yobj files)
- Import texture coordinates from wavefront files
- Export to wavefront object format
Obtaining the software
- The cost of the software is $14. Payment can be made via paypal to sf4mods@gmail.com.
- I will email you a link to the program once payment has been received.
- Please start the program and send me the serial key displayed, I will send you an activation code.
- Please note the license for the program is for a single computer, if you wish to use the program on more than one pc, you will need to purchase additional licenses.
Feature list
v.1.1
- Full model preview
- Bug fixes top correct vertices from being displayed incorrectly in certain models
At present most I am still coding some of the above functionality and will still need to test everything. I have tested imports on my Benoit mod and Goldberg mods already.
v.1.2
- Support for Rumble Roses models
- Support for WWE arena models
- Minor bug fixes and enhancements to the program
v 1.3
- fix params in wwe 12 models
- fix params in superstar heads
- extract and inject entire skeletons from one model to another
- extract and inject individual bones from one model to another
v 1.4
- Injecting of objects from one model to another using the inject smaller function (version 1.3 did not import the weights correctly).
- Converting older 2010 and 2011 models to the new 2k14 format. The models will not work in game but this will allow you to extract objects from older models into the newer models.
v 1.5
- Reading and injection into the pc version models
- Reading and injection into the ps2 version models (no model preview)
v. 2.0
- Added a function to import animations for pc models. A full tutorial on creating facial animations can be found here: https://www.youtube.com/watch?
- Added support for reading 2k17 pc models
- Added a function to change the header of model to "JBOY" under the utilities menu.
v. 2.1
- Coded a function to edit the shader used to render objects (right click an object to access this menu).
- Coded a function to edit the shader parameters used to render objects (right click an object to access this menu).
v. 2.1
- Added support for newer WWE 2k17 yobj files
- Coded a function to turn off / on the rendering of objects (right click an object to access this menu).- Coded a function to edit the shader used to render objects (right click an object to access this menu).
- Coded a function to edit the shader parameters used to render objects (right click an object to access this menu).
v. 2.2:
- Resolved clashes between the bone injection functions and the shader functions
v. 2.3:
- Coded a bulk export function for objects and animations
v. 2.4:- Added support for body and
head textures in the model preview viewport. Your textures must be saved
in either png, bmp or jpg format in the same directory as your model.
Please note that X-Rey locks the textures when previewing, so if you need to make changes to the textures, close X-Rey first.
Clothing textures are not supported at this time.
- Increased the resolution of the viewport
Please note that X-Rey locks the textures when previewing, so if you need to make changes to the textures, close X-Rey first.
Clothing textures are not supported at this time.
- Increased the resolution of the viewport
- Added some lighting to viewport to makes textures more visible
- Added the functionality to set the number of objects in the model
- Objects in the model can now be reordered by clicking the diagonal arrows in the grid.
What the program does not do:
- Open pac files or extract yobj from pac files (you should use X-Packer, quickbms, etc for this)
- Convert old model formats into the new format. I will be looking into this later but for now consider this impossible to do.
- Editing of models. This needs to be done in 3ds max or other 3d modelling programs.
Pre Requisite Software:
You will need to install the SlimDX toolkit as a pre requisite for this program to work. The toolkit can be downloaded here: http://code.google.com/p/slimdx/downloads/detail?name=SlimDX%20SDK%20%28January%202012%29.msi
Does it work with PS2 Models?if it does, i am ready to buy the tool.
ReplyDeletewill this open .OBJ files?
ReplyDeletesry, I want to extract the .OBJ files. Also would love to know how to extract .OBJ files from Destiny.
Delete@joseph, no it does not support ps2 yobj files Only ps3 and xbox 360 models are supported.
ReplyDelete@kris, X-Rey will allow you to export yobj models into obj format. It is compatible with the WWE models only/
Does it support 2K15 PC files?
ReplyDeleteHey Tekken57,
ReplyDeleteI can't seem to find a download button for x-rey. Did you remove it since you stopped support a couple of days ago?
how do i download it???????????????
ReplyDeleteI think this guy disappeared with his files!
ReplyDeleteLink Please
ReplyDeleteI have a buy it but got no download for it yet can you help me send it to me please mate thank you
ReplyDeleteI have a buy it but got no download for it yet can you help me send it to me please mate thank you
ReplyDeletei want to purchase xrey
ReplyDeletei bought it 3 days ago and i never got the link.
ReplyDeleteI want to acquire this program. Is it still available?
ReplyDeleteI've bought the program already do I gave to purchase again to get it on my current hard driver?
ReplyDelete